Labelme is a graphical image annotation tool. It is written in Python and uses Qt for its graphical interface. It is open source in Github at https://github.com/wkentaro/labelme
It can be used in both Python 2 and Python 3. Now, let’s use Python 3.
I use Anaconda for machin learning. So in Anaconda :
- Install conda
If conda is not working in terminal, activate your terminal profile:
- Create a new environment
Choose a Python version you want.
Then we get a new clean environment for labelme:
- Install labelme
Active the environment :
If not worked and show
zsh: command not found: activate, add
source like this:
We will in the labeme environment.
Python will be the version we chosen:
The pip also is the labelme version :